The North: Guide to the Savage Frontier (Forgotten Realms by Slade

By Slade

The Savage Frontier, the Barbaric North, the chilly Wastes, the Uneducated yard. those, between many others, are nicknames for the North. it is a land of rabid monsters and ruthless barbarians, the place nature is the most powerful strength foe leagues in any course. The North crusade growth for the FORGOTTEN geographical regions environment is the authority at the lands from Daggerford within the south to Ten-Towns within the north, from Anauroch within the east to the Ice top within the west.
CONTENTS: * The wasteland (96 pages) * towns and Civilization (64 pages) * Daggerford (32 pages) * Poster Maps

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Pro Android Games by Vladimir Silva

By Vladimir Silva

Do you take note landmark video games like Wolfenstein 3D, Doom, and Asteroids? good, here’s an exhilarating chance to construct and/or port those video games to at least one of the most popular cellular and netbooks systems at the present time: Google’s Android.

Pro Android Games teaches you the way to construct cool video games like Space Blaster and the vintage Asteroids from scratch at the most recent Android platform. This e-book additionally exhibits you the way to port different vintage freeware/shareware video games like Doom and Wolfenstein 3D from C utilizing the Java local Interface (JNI) for Android.

This ebook is all a few particular standpoint in Android online game improvement: a well-balanced, strong blend of natural Java and hybrid online game improvement, blending Java and C. via combining the dependent object-oriented good points of Java and the uncooked energy of C, there's no restrict to the categories of video games so that you can construct for the platform. With actionable real-world resource code in hand, this publication enables you to dive correct into video games improvement on Android. You’ll certainly celebrate, and maybe you’ll even make a few cash. Enjoy!
<h3>What you’ll learn</h3> * find out how to write/port complex 3D video games for any Android machine.
* the right way to setup a Linux approach for hybrid online game compilation.
* find out how to mix Java and C code in a sublime demeanour by means of development an easy Java software on best of a local library.
* easy methods to take on natural Java gaming with sensible video games: Space Blaster and the arcade vintage Asteroids.
* how you can combine OpenGL API calls in Java and C for top functionality 3D pics utilizing the 3D cubes pattern by means of Google.
* the right way to carry of the best notebook 3D shooters to the Android platform: Wolfenstein 3D and Doom utilizing Java and C.
<h3>Who this ebook is for</h3>
This booklet is for Google Android builders drawn to online game program improvement in Java or porting latest C-based video games through JNI into Android and developing/deploying from there. it's specified to builders who already understand such fundamentals of Android improvement as job, view, and structure. also, it assumes that you're a professional online game developer in Java and C, and feature a simple wisdom of Linux and Shell Scripting.
<h3>Table of Contents</h3><ol> * <div class="MsoNormal" style="margin: 0in 0in 10pt;"><span style="font-family: calibri; font-size: 16px;"> Welcome to Android Gaming</span>
* <div class="MsoNormal" style="margin: 0in 0in 10pt;"><span style="font-family: calibri; font-size: 16px;"> Compiling local Code in Android</span>
* <div class="MsoNormal" style="margin: 0in 0in 10pt;"><span style="font-family: calibri; font-size: 16px;"> Building a Java video game from Scratch </span>
* <div class="MsoNormal" style="margin: 0in 0in 10pt;"><span style="font-family: calibri; font-size: 16px;">Java video games endured: enjoyable with Polygons </span>
* <div class="MsoNormal" style="margin: 0in 0in 10pt;"><span style="font-family: calibri; font-size: 16px;"> Hybrid 3D pictures with OpenGL and JNI</span>
* <div class="MsoNormal" style="margin: 0in 0in 10pt;"><span style="font-family: calibri; font-size: 16px;">3D Shooters Episode I: Wolfenstein 3D for Android </span>
* <div class="MsoNormal" style="margin: 0in 0in 10pt;"><span style="font-family: calibri; font-size: 16px;">3D Shooters Episode II: Doom for Android</span>

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GURPS Basic Set: Campaigns (4th Edition) by Steve Jackson

By Steve Jackson

With GURPS, you will be an individual you will have - an elf hero scuffling with for the forces of fine, a shadowy femme fatale on a deep-cover project, a futuristic swashbuckler carving up foes with a strength sword in his hand and a gorgeous girl by way of his facet . . . or actually the rest! GURPS has been the most effective common roleplaying online game for nearly twenty years. the hot Fourth variation makes it even larger! GURPS easy Set: Campaigns combines info from the 3rd version GURPS easy Set and GURPS Compendium II - plus our new middle surroundings, with limitless percentages for timeline-hopping event! (You wouldn't have to play within the center surroundings - there is not a few game-altering metaplot - yet it really is there if you would like it.)

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The Gilded Cage (Vampire: The Masquerade) by Ari Marmell

By Ari Marmell

The towns are the Kindreds Domain: The Kindred are hidden masters of towns, sating themselves at the blood of the vessels inside of. Their domain names are equipped at the backs of the mortals they prey upon, their fortunes made through proxies, their havens visited via the recognized and notorious alike. The evening belongs to people who can take what it has to provide. The Gilded Cage includes: structures and storytelling units for expanding one's own effect; suggestions for the main strong elder and lowliest neonate alike; and tips and suggestions gamers' characters can hire to achieve energy -- and that Storyteller characters can use opposed to them.

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Tradition Book: Hollow Ones (Mage The Ascension) by Angel McCoy, Tadd McDivitt

By Angel McCoy, Tadd McDivitt

MG: Order of HermesWhite Wolf PublishingRetail cost: $19.95 U.S.ISBN: 1-58846-413-X UPC: 9781588464132Page count number: 104Authors: PhilBrucato & Stephen Michael DiPesaDeveloper: invoice BridgesBy Mine Will it truly is DoneSince thefall of Rome, the wizards of the Order of Hermes haveimposed their effective will at the Tapestry of fact, discovering,shaping and ordering thesecret forces of the cosmos. a lot ofthe modernworld's picture of magic itself comes from the Order'slore, filtered via sensationalistic minds. however the fact is evenmore sensational, for Hermetics do not basically forged spells andsummon demons. Their paintings bends the universe itself to their will.As Above, So BelowWith the increase of the Avatar typhoon and the autumn of its Horizon chantries,the Order faces the best problem in its historical past - adapt to themodern global or relinquish all energy to a monolithic technological know-how thatdenies the artwork of Magic. Now greater than ever, the Order wishes thecreativity and audacity of the Founders.Continues the revolutionstoryline within the wake of the Ascension War.6/23/04 -- replaced Std price to mirror WWP bill -- SAR

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Pathfinder Chronicles: Seekers of Secrets—A Guide to the by Paizo Inc.

By Paizo Inc.

In the end, the gates of the Grand hotel were thrown open, providing an within glimpse of the Pathfinder Society! filled with information regarding the main recognized workforce of explorers on Golarion, this 64-page sourcebook is a needs to for any crusade that includes the Society, no matter if as employers or rivals.

Inside, you’ll find:
• tips on how to sign up for the Pathfinder Society, and the rights and duties of Society members
• The foundation and secrets and techniques histories of the Pathfinder Society
• a close gazetteer protecting the Pathfinder Society’s reception and actions in each country of the internal Sea Region
• designated maps and outlines of the Grand inn of Absalom and the Society’s most recent resort in Magnimar, plus profiles of 15 high-ranking and infamous Pathfinders
• 13 new different types of mystical ioun stones, 3 new editions for every kind, and ideas on the right way to implant those extraordinary magic goods into dwelling flesh
• principles for the mysterious compasses referred to as wayfinders, and the way their old magic interacts with ioun stones
• 3 new Pathfinder status sessions, besides pattern characters for each
• New feats and spells to aid characters discover historical secrets—and guard their own!

This publication is absolutely criminal for play in Pathfinder Society equipped Play, Paizo’s mammoth world-wide geared up play crusade. to profit extra approximately Pathfinder Society equipped Play, stopover at!

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Pathfinder Campaign Setting: Technology Guide by Paizo Inc.

By Paizo Inc.

Ray weapons and Rocket Packs!

It’s something to stand a dragon armed with a longsword and a swimsuit of magic plate mail, yet what in case you had an atom gun and powered armor? what percentage zombies might you blow up with a rocket launcher? What occurs if you’re status subsequent to a graviton reactor whilst it explodes? All of those questions and extra are replied in the pages of the know-how Guide—an valuable guide of things, dangers, and personality ideas to be used in science-fantasy settings like Golarion’s Numeria, land of savagery and super-science!

Within this e-book, you’ll find:

• ideas for dozens of recent technological goods, together with guns, armor, strength fields, hologram turbines, grenades, cybernetic implants, nanotech units, distant controls for robots, and more!
• New feats, spells, and archetypes for technologically savvy characters, in addition to ideas for the way your abilities have interaction with super-science.
• terribly robust clinical goods and artifacts, akin to extinction wave units, powered armor, and nuclear reactors!
• The technomancer status classification, which lets you use magic to command robots and gear your know-how .
• principles for synthetic intelligences, the results of the passage of time on technological goods, the hazards of radiation, the seven skymetals of Numeria, technological traps, and more!

The know-how advisor is a must have for GMs working the Iron Gods experience course or a person seeking to introduce super-science into any Pathfinder event or crusade atmosphere.

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Pathfinder Chronicles: Guide to Absalom by Owen K.C. Stephens

By Owen K.C. Stephens

Based 4,700 years in the past and designed by means of the god Aroden himself, Absalom is a hub of mercantile and religious job. investors come from all around the globe to promote their wares within the urban on the heart of the realm, whereas these hoping to turn into gods paintings up their braveness to try the try of the Starstone. Many armies have attempted to beat Absalom, however the urban hasn't ever fallen. Thrown into chaos because the dying of Aroden, the island urban fights to take care of its independence and status as a shining beacon of civilization.

The greatest and most vital city within the Pathfinder Chronicles crusade environment comes alive during this finished sourcebook! Pathfinder Chronicles: advisor to Absalom includes:

• Neighborhood-by-neighborhood summaries loaded with experience hooks, from the flooded slums of the Puddles to the temples of failed gods within the Ascendant Court.
• Key movers and shakers within the urban, and their everlasting shadow struggle for final control.
• precise info on companies either sturdy and evil, from the Smoke Knights to the Gillmen.
• Absalom's war-torn history.
• Descriptions of lifestyle within the urban, together with cost-of-living info via district.
• details at the ruined siege castles of the Cairnlands and the Absalom's different holdings.

Except for a brief bankruptcy on Absalom's secrets and techniques, all the details contained during this booklet is secure for gamers in any Absalom-based crusade, and is suitable with any version of the world's preferred roleplaying video game!

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