By John Nunn
The three-times international Chess fixing Champion distils the main helpful middlegame thoughts and data into a hundred classes that everybody can comprehend. Following on from his winning knowing Chess Endgames, John Nunn turns his consciousness to the middlegame - the part of the chess conflict the place such a lot video games are made up our minds, but the person who has got the least systematic therapy from chess writers. With the phenomenal readability for which he's well-known, Nunn breaks down advanced difficulties into bite-sized items. on the subject of attacking play, we're proven the best way to come to a decision the place to assault, and the explicit tools that may be used to pursue the enemy king. Positional play is defined by way of the most important structural concerns, and the way the items paintings round and with the pawns. Nunn explains easy methods to check whilst sure items are larger than others, and the way we will utilize this figuring out on the board. Readers is absolutely not in need of a plan, no matter what kind of place arises. every one lesson positive aspects inspiring examples from sleek chess, annotated in truth and with a willing concentrate on the most instructive issues. either sides' rules are emphasised, so we get a transparent photograph of the how you can disrupt general plans in addition to the way to shape them.
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Extra info for Understanding Chess Middlegames
Tt:Jxd4 31 ':'e1 tt:Jdc6 32 tt:Jc4, giving up the d-pawn and retaining only a slight advantage thanks to his two bishops. White won after a long struggle (1-0, 77). MATERIAL IMBALANCES Carlsen - Kramnik Wijk aan Zee 2010 Black has an extra pawn, but White has more than sufficient compensation for it since his pieces are active and Black's kingside pawnstructure is shattered. White can easily improve his position with 21 b3 followed by lLlb2-c4, blockading Black's pawns and leaving him in an awkward position.
H6 ~g7 24 axb4 ~xh6 25 'it'xc2 axb4 with a likely draw. The tactical point of Black's play is 15 dxe5? 'ji'xdl +! d3, winning the exchange. fl ~xfl (19 ... fl+ and by now this was his safest option. Now we have a queen vs rook, knight and pawn situation. Although material is numerically equal, this position shows the main weakness of the queen: its power is limited when there is nothing to attack. Having the initiative is very important for the queen, but here the initiative is definitely in Black's hands in view of his active pieces and White's weak back rank.
21 ':'adl ':'f6 Threatening .. Jth6, but this move gives White the chance to blast away another obstruction on the long diagonal. 22 f4! %:txf4 23 %:txf4 exf4 24 'iWf7 %:tgS 25 %:tfi! A neat point. 25 ... fxg3? loses to 26 'iWxg7+ %:txg7 27 %:tf8#, so White is able to take back with his rook on f4, thereby maintaining his queen in its current active position. 25•••'iWg4 26 %:txf4 'iWg5 White's bishop is now exerting its maximum power, but the game still has to be won. 27