Shadowrun: Companion - Beyond the Shadows by Michael Mulvihill & Robert Boyle

By Michael Mulvihill & Robert Boyle

Show description

Read Online or Download Shadowrun: Companion - Beyond the Shadows PDF

Similar gaming books

The Steep Approach to Garbadale

Darkish kinfolk secrets and techniques, a long-lost love affair and a multi-million pound gaming company lie on the middle of Iain Banks' significant new novel. The Wopuld relations outfitted its fortune on a board online game referred to as Empire! ? now a highly profitable desktop video game. such a success, the yankee Spraint Corp desires to purchase the company out.

Lord of the Rings RPG - Hero's Journal

Lord of the earrings Roleplaying online game Hero's magazine A convenient 32-page publication for recording personality attributes and heritage, The Lord of the earrings details, and particular RPG suggestions. contains step by step directions for making a participant personality and 14 pages of charts for personality talents and different info.

Giantcraft (Forgotten Realms Official Game Accessory)


Force Unleashed Campaign Guide

Unharness the strength and struggle the Empire. The Emperor has swept away the final vestiges of the previous Republic. Darth Vader and his darkish apprentice seek out the surviving Jedi one after the other, yet a number of get away seize and locate safe haven on backwater worlds. Fewer nonetheless achieve deep into the strength, unleashing powers past their wildest imaginings.

Additional info for Shadowrun: Companion - Beyond the Shadows

Example text

If two different weapons are used, simply alternate the damage ratings every other target. Improved Whirlwind Requirements: Veteran, Whirlwind As Whirlwind, but the penalty is reduced to -2. Improved Sunder Power Edges Requirements: Veteran, Sunder As with Sunder, but the amount of Armor ignored is raised to 2 points. War Cry Requirements: Seasoned; Orc, Ogre, or Northlander The larger goblinesh are able to learn how to let out great, blood-curdling screams that can cow lesser opponents. The Northlander barbarians are also able to master this, though their technique is a little different (and leans more on their spiritual beliefs in the presence of their ancestors on the battlefield).

Monstrous Size and Appearance: Even among other goblinesh, Ogres suffer a -3 Charisma due to their appearance and bearing. · Large: Attackers gain +2 to Attack rolls made against Ogres. · Bad Eyes: Ogres are mighty, except where their eyes are concerned; they suffer a -2 on all Trait rolls dealing with seeing anything more than 5” (30 feet) away. · Outsider: All goblinesh face some social stigmas, no matter how progressive the society they are in. Orc Commonly referred to as the “middle goblinesh,” Orcs are quite large and tough by Human standards.

Druid Kor-In Student Dreamdancers Requirements: Seasoned, Adept, Spirit d8+, Requirements: Novice, Spirit d8+, Channeling Requirements: Novice, Agility d8+, Spirit d6+, Druids are the living conduits of the power and will of the Ascended. They are no mere worshipers; instead, they are partners with the Ascended, working to keep the Four Paths (Nature, Earth, Sky, and Sea) strong and vital in the world. Druids automatically start with the Vow (Tenets of Faith) Hindrance (for no added Fighting d8+ The character, either a Korindian or being trained by someone who knows the art, has begun the path of mastering Kor-In.

Download PDF sample

Rated 4.87 of 5 – based on 50 votes