Pathfinder Chronicles: Guide to Absalom by Owen K.C. Stephens

By Owen K.C. Stephens

Based 4,700 years in the past and designed by means of the god Aroden himself, Absalom is a hub of mercantile and religious job. investors come from all around the globe to promote their wares within the urban on the heart of the realm, whereas these hoping to turn into gods paintings up their braveness to try the try of the Starstone. Many armies have attempted to beat Absalom, however the urban hasn't ever fallen. Thrown into chaos because the dying of Aroden, the island urban fights to take care of its independence and status as a shining beacon of civilization.

The greatest and most vital city within the Pathfinder Chronicles crusade environment comes alive during this finished sourcebook! Pathfinder Chronicles: advisor to Absalom includes:

• Neighborhood-by-neighborhood summaries loaded with experience hooks, from the flooded slums of the Puddles to the temples of failed gods within the Ascendant Court.
• Key movers and shakers within the urban, and their everlasting shadow struggle for final control.
• precise info on companies either sturdy and evil, from the Smoke Knights to the Gillmen.
• Absalom's war-torn history.
• Descriptions of lifestyle within the urban, together with cost-of-living info via district.
• details at the ruined siege castles of the Cairnlands and the Absalom's different holdings.

Except for a brief bankruptcy on Absalom's secrets and techniques, all the details contained during this booklet is secure for gamers in any Absalom-based crusade, and is suitable with any version of the world's preferred roleplaying video game!

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Extra info for Pathfinder Chronicles: Guide to Absalom

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Retired for more than a decade, Blackblade runs a general fighting school, where anyone able to pay 5 gp 2 a month can take classes on combat twice a week, and personally tutors students that show special promise. Blackblade himself has trained at fighting houses in Vudra, Tian Xia, and Taldor, making him one of the most versatile warriors in the world. Blackblade’s best students often spend time at the school as instructors, and sometimes take on special students themselves. Classes are always held in one of the many yards that surround the building, though private lessons take place in enclosed yards hidden from the eyes of passersby.

Grand Holt: The Grand Holt is a massive fig tree, its main trunk being more than 20 feet in diameter, that supposedly predates the city of Absalom. According to myth, when Aroden rested the first day after raising the Isle of Kortos, he took shade and nourishment from the only plant to arise with the island, the Grand Holt. It has never been pruned, and when it grows into homes or streets, the Grand Council pays to have the homes moved and new roads built. The Grand Holt is now a collection of 17 distinct trunks, intertwined and twisting about one another, with a f loor of solid root that covers an area the size of a city block.

This is the Lodge’s sparring ring, which is used for training and friendly bouts between agents. The ring is a common place for larger gatherings of agents, featuring drinking, gambling, and challenges to settle disagreements. Near the back of the compound is the doorless, windowless Repository, where 66 geas-compelled convicted criminals transcribe approved field reports to create the latest editions of the Pathfinder Chronicles for distribution. Under the Grand Lodge is a series of tunnels and rooms called the Vaults.

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