Munchkin Monster Manual (D20 Generic System) by John Mangrum, Steve Games

By John Mangrum, Steve Games

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The actual events leading to knighthood, and especially the ceremony, are best played out during the game. THE IMPORTANCE OF KNIGHTHOOD Knighthood is an extraordinary and rare honor, too important to be conferred automatically on characters. Instead, the ceremony should be part of the game, in which each player speaks the part of his or her character in taking the oath of knighthood. ) Beginning knights receive a full 1,000 Glory points as soon as they are knighted; they are thereafter entitled to use the honorific “Sir” before their name, and also qualify for a heraldic coat of arms.

When openings become available, squires are presented to their future lords for acceptance. It is not uncommon for men to be advanced in age, yet still be squires, especially if they are not of knightly or noble blood themselves. There is no dishonor in serving as squire for life: Gouvernail served Sir Tristram until that knight’s death. It is a great honor to be a squire, even one of a famous knight’s many squires. A knight may have several squires at a time. The senior squire, called the “squire of the body,” is in command of the other squires, and has both the responsibilities and benefits of his post.

Player One: “Sir Ambrut is a household knight of Sir Yvane le Cour, a baron who serves the King of Listeneisse. Ambrut is 22 years old, dresses very well, and has pale skin and a deep voice. He is not notably pious, but holds to the Christian virtues. He has the Glory of an Ordinary knight. He is proud of the fact that he is the oldest of the four brothers who make up the leaders of his family clan. ” Player Two: “I am playing Sir Yvane le Cour, a Baron of Listeneisse, age 29. He has blond hair, a shining smile, and a braided beard.

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