How to Play the Chess Openings (2nd edition) by Eugene Znosko-Borovsky

By Eugene Znosko-Borovsky

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This may be felt as a destructive activity, while it is in fact a constructive identification – and afterwards limitation – of software risks. 4. Relational skills All the members of the development and testing teams do their best to develop software without defects. Identification of failures and their transmission to the developers for correction can be seen by the developers as bad news: on the one hand it shows they are fallible (a first blow to morale) and on the other hand this 26 Fundamentals of Software Testing forces corrections of components that they thought were complete (a second blow to morale).

When it goes awry, the impact can be devastating. 1. Software systems context Testing software and systems is necessary to avoid failures visible to customers and avoid bad publicity for the organizations involved. This is the case for service companies responsible for the development or testing of third-party software, because the customer might not renew the contract, or might sue for damages. We can imagine how millions of Germans felt on January 1st, 2010, when their credit cards failed to work properly.

Therefore this involves choosing which tests to design and execute. This is risk management. The test team activities are software risk limitation (mitigation) activities. 3. Early testing Third principle: test early in the development cycle, or “early testing” This principle is based on the fact that costs, whether development costs, testing costs, defect correction costs, etc. increase throughout the project. It is economically more sensible to detect defects as early as possible; thus avoiding the design of incorrect code, the creation of test cases, which require design and maintenance of the created test cases, the identification of defects that have to be logged, fixed, and retested.

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