Encyclopaedia Arcane - Drow Magic (d20 System) by Patrick Younts

By Patrick Younts

The Drow are an historical and evil race, the scourge of civilisation for a millennia. This newest e-book within the vastly winning Encyclopaedia sequence information their very own model of evil and despicable magicks, permitting gamers to understand the main attainable approximately their enmies. after all, the publication will end up simply as important to video games Masters and avid gamers of those evil creatures.

Show description

Read or Download Encyclopaedia Arcane - Drow Magic (d20 System) PDF

Best magic books

Harry Potter and the Order of the Phoenix (Harry Potter, Book 5) (UK Edition)

Harry Potter is because of begin his 5th yr at Hogwarts institution of Witchcraft and Wizardry. he's desirous to discover why his acquaintances, Ron and Hermione, were secretive all summer season. yet prior to he even will get to varsity, Harry survives a terrifying stumble upon with Dementors, attends a court docket listening to on the Ministry of Magic and is escorted on a night-time broomstick journey to the key headquarters of a mysterious staff referred to as the Order of the Phoenix…

Note: Untouched Retail Pottermore "UK" model

Harry Potter y las Reliquias de la Muerte (Harry Potter Serie, Libro 7)

L. a. fecha the most important se acerca. Cuando cumpla diecisiete años, Harry perderá el encantamiento protector que lo mantiene a salvo. El anunciado enfrentamiento a muerte con lord Voldemort es inminente, y los angeles casi imposible misión de encontrar y destruir los restantes Horrocruxes más urgente que nunca.

Escape Velocity (Warlock Series, Book 0)

Because the Lords plan a coup that might damage democracy within the Interstellar Dominion Electorates, telepaths Dar and Samantha, sought through the police, desperately attempt to warn Terra of the risk. Reissue.

Codespell (WebMage, Book 3)

The universe wishes a reboot. ..

In the twenty-first century magic has long past electronic, and Ravirn, a right away descendant of 1 of the 3 Fates, is a skilled sorcerer and laptop hacker extraordinaire. So while Necessity, the sentient computing device that runs the universe, catches an epidemic that crashes many of the magical net, Ravirn is tasked with solving it. Whoever maintenance Necessity will, for that second, run the universe. regrettably for the sorcerer, a few very risky beings have figured that out too.

Additional resources for Encyclopaedia Arcane - Drow Magic (d20 System)

Sample text

The eggs implanted by the spider mother are destroyed by the application of any cure spell, remove disease or other, similar spells and spell-like effects. Material Components: A spider’s egg sac, which must be torn open and hurled towards the intended victims as the spell is cast. Material Components: A live, Tiny spider, which is absorbed into the recipient’s body at the time of casting. Spider Totem Transmutation Level: Clr 5, DW 5 Components: V, S, M Casting Time: 1 standard action Target: Being touched Duration: 1 round per level Saving Throw: Will negates Spell Resistance: Yes The caster, or the target chosen, take on some of the characteristics of the spider, becoming faster, stronger and more deadly in combat.

Level) Target: One target Duration: 1 round Saving Throw: Fortitude negates Spell Resistance: Yes Material Component: A strip of bloody flesh, which must be sliced in half at the time of casting. Red Hourglass Necromancy Level: DW 4 Components: S, M Casting Time: 1 standard action Range: Close (25 ft. /level) Target: One target Duration: Discharge Saving Throw: Will negates Spell Resistance: Yes By pulping a piece of necrotic flesh between his teeth and spitting the juices, the caster sickens his target, forcing him to retch and heave for a few seconds.

This spell creates a cloud of deadly plague vapours which carries every form of virulent disease known to man. The diseases contained within the cloud are made stronger and even more contagious by the magic which transmits them, meaning even the hardiest of victims will be hard pressed to resist infection. When the spell is cast, a voluminous, noxious greenish grey cloud begins to billow forth from the caster’s every pore, filling the spell’s radius in the space of a single breath. The cloud remains in place for 1 round per 2 caster levels, then disperses.

Download PDF sample

Rated 4.78 of 5 – based on 27 votes