Distributed Environments: Software Paradigms and by Yutaka Ohno, Toshiko Matsuda (auth.), Professor Dr. Yutaka

By Yutaka Ohno, Toshiko Matsuda (auth.), Professor Dr. Yutaka Ohno, Toshiko Matsuda (eds.)

Nowadays, with a rise in requests from clients for simply used and custom-made workstations, it will be significant to advertise uncomplicated examine into software program improvement concepts, together with new languages and communique software program, within the community surroundings. This publication includes the result of a joint study venture among IBM Japan and twelve universities, the aim of which was once to enforce prototypes of a few of the applied sciences which are possible at present examine degrees. The venture used to be geared up into 3 teams: 1) paradigms for software program improvement, processing, and verbal exchange, 2) natural-language interfaces, and three) software program improvement environments with comparable working structures. the consequences could be applied as study instruments, most likely for enterprise use, within the box of software program improvement techniques.

Show description

Read or Download Distributed Environments: Software Paradigms and Workstations PDF

Similar software books

Agile Software Development, Principles, Patterns, and Practices

Written by way of a software program developer for software program builders, this publication is a distinct choice of the newest software program improvement equipment. the writer contains OOD, UML, layout styles, Agile and XP equipment with an in depth description of an entire software program layout for reusable courses in C++ and Java. utilizing a realistic, problem-solving strategy, it exhibits how you can boost an object-oriented application—from the early phases of research, during the low-level layout and into the implementation. Walks readers in the course of the designer's techniques — exhibiting the error, blind alleys, and inventive insights that happen during the software program layout approach. The publication covers: Statics and Dynamics; ideas of sophistication layout; Complexity administration; rules of package deal layout; research and layout; styles and Paradigm Crossings. Explains the rules of OOD, one after the other, after which demonstrates them with quite a few examples, thoroughly worked-through designs, and case reports. Covers traps, pitfalls, and paintings arounds within the software of C++ and OOD after which indicates how Agile equipment can be utilized. Discusses the equipment for designing and constructing sizeable software program intimately. contains a three-chapter, in-depth, unmarried case learn of a development safety approach. For software program Engineers, Programmers, and Analysts who are looking to know the way to layout item orientated software program with cutting-edge tools.

Models in Software Engineering: Workshops and Symposia at MODELS 2011, Wellington, New Zealand, October 16-21, 2011, Reports and Revised Selected Papers

This booklet provides a accomplished documentation of the clinical final result of satellite tv for pc occasions held on the 14th foreign convention on Model-Driven Engineering, Languages and platforms, versions 2011, held in Wellington, New Zealand, in October 2011. as well as three contributions all the doctoral symposium and the educators' symposium, papers from the next workshops are integrated: variability for you; multi-paradigm modeling; stories and empirical reviews in software program modelling; models@run.

Search Based Software Engineering: 8th International Symposium, SSBSE 2016, Raleigh, NC, USA, October 8-10, 2016, Proceedings

This booklet constitutes the refereed lawsuits of the eighth foreign Symposium on Search-Based software program Engineering, SSBSE 2016, held in Raleigh, NC, united states, in October 2016. The thirteen revised complete papers and four brief papers awarded including 7 problem tune and four graduate scholar song papers have been rigorously reviewed and chosen from forty eight submissions.

Additional resources for Distributed Environments: Software Paradigms and Workstations

Example text

This test is performed by the execution of the prototype referring to the relation description of Fig. 1 O. The formal description of this test will be given in a future paper. The test will promote the correctness of the prototype, where "correctness" is the degree to which the prototype satisfies the specified requirements. The coverage of the requirements specification by a successful comparison is used as the measure of correctness. Acknowledgments. The authors thank T. Kamimura, IBM Japan, for allowing us to use COB.

Rekimoto J, Sugai M, Mori T, Uchiyama A, Tarumi H, Sugiyama T, Akiguchi C, Yamazaki G (1989) CANAE: a multi-media user-interface development platform on X-window. Proc 30th Programming Symposium, Information Processing Society of Japan, pp 105-115 13. Myers BA (1983) Incense: a system for displaying data structures. Comput Graphics 17: 115-125 14. Matsumoto Y, Agusa K, Ajisaka T (1989) A software process model based on unit workload network. Proc 5th Int Software Process Workshop 15. Matsumoto Y (1982) Application of a clustering technique to program development.

1 Introduction Garbage collection is extremely useful for object-oriented concurrent languages because objects are created dynamically and may become unneeded during execution. Since in object-oriented concurrent languages, such as ABCL [1-4], a created object is an independent unit of execution and corresponds to a process, such languages need to have a storage management mechanism different from the ones for Smalltalk and Lisp. In object-oriented concurrent languages, we can define an object that is not known to any object as garbage, because computation and information processing are done by exchanging messages among objects that are made active in parallel and act in parallel, and in order for an object to send a message to another object, the object must know the other object.

Download PDF sample

Rated 4.56 of 5 – based on 22 votes