Pathfinder Campaign Setting: Chronicle of the Righteous by Amber E. Scott

By Amber E. Scott

Pray for Mercy
The empyreal lords watch over the limitless expanses of the multiverse to make sure that solid can flourish and that evil, regardless of its shape, could be vanquished. yet even those powers can't stem the tide of evil by way of themselves, and so they needs to usually depend on their celestial servants—noble angels, clever agathions, unrelenting archons, and free-spirited azatas—to lead the cost opposed to the forces of corruption. jointly, those virtuous forces salary an never-ending battle opposed to the blasphemous and the profane, all of the whereas lifting necessary mortals to stations of ever-greater glory one of the boundless celestial spheres.

Inside this e-book, you’ll find:

• a radical exploration of over 50 empyreal lords, together with information on their minions, the divine powers they bestow upon mortal worshipers, and the celestial geographical regions from which they hail.
• principles for the secret cultist status classification and info at the quite a few kinds of secret cults.
• the way to bolster mortal spellcasters’ efforts whereas summoning all of the forms of celestials.
• New spells for spellcasters to hurl at their depraved foes and new magic goods to help adventurers of their battles opposed to evil.
• ideas for rituals of self-mortification and the divine powers that may be gleaned via such acts of devotion.
• A bestiary of 5 new celestials to help or oppose participant characters, together with the keen-eyed spyglass archon and the veranallia, azata grasp of seasons, progress, and decay.

Chronicle of the Righteous is meant to be used with the Pathfinder Roleplaying online game and Pathfinder crusade environment, yet can simply be utilized in any fable video game atmosphere.

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Pathfinder Adventure Path: Carrion Crown Part 4 - Wake of by Greg A. Vaughan, James Jacobs, Rob McCreary, F. Wesley

By Greg A. Vaughan, James Jacobs, Rob McCreary, F. Wesley Schnieder

Not anyone is going to Illmarsh, a decrepit village haunted by way of stories of ghastly dead night rites and sacrifices to shadows from the ocean. while the heroes examine of an unholy cut price among the cultists of the Whispering method and the drowned gods of this wretched city, they need to trip via a desert long gone incorrect to avoid it. Can the heroes become aware of what foulness festers within the brain of Illmarsh and face up to the whispers of an madness from past the celebrities? A Pathfinder Roleplaying online game event for 9th-level characters, this quantity keeps the Carrion Crown experience course, drawing on issues of vintage horror tales lengthy awaited through gamers. The heroes will examine lands encouraged through the mind-bending horrors of H.P. Lovecraft and face off opposed to terrifying foes drawn from his ever-popular Cthulhu Mythos. This quantity additionally introduces the unbelievable terrors of the Elder Gods to the Pathfinder crusade environment with an elevated Bestiary unleashing a number of maddening Lovecraftian monsters, plus even more together with new fiction within the Pathfinder's magazine!

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Lost Scrolls: The Ancient and Medieval World at War (Field by Richard Bodley Scott

By Richard Bodley Scott

"Lost Scrolls, the thirteenth and ultimate box of Glory significant other" provides a number of the armies commonly asked by way of individuals of the sphere of Glory neighborhood. From Beja and Tuareg hordes to Vietnamese and German urban League armies, there's something for everybody to be present in the misplaced Scrolls. This quantity additionally comprises Seven Hills, a mini-theme for box of Glory campaigns, protecting Etruscans, Samnites, Horatius on the bridge and the entire armies and enemies of the early Roman Republic.

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Werewolf The Pure by Aaron Demski-Bowden, James Kiley, Matthew McFarland, Visit

By Aaron Demski-Bowden, James Kiley, Matthew McFarland, Visit Amazon's Chuck Wendig Page, search results, Learn about Author Central, Chuck Wendig,

This ebook offers every little thing had to totally flesh out and painting the natural as sympathetic antagonists. every thing from good written out histories and backgrounds, to new presents, rites, inns, fetishes and totems. The publication is easily worthy getting and having on your Forsaken Library.

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Shadowrun - The Grimoire: Manual of Practical Thaumaturgy by Paul R. Hume

By Paul R. Hume

The Grimoire, moment variation revises and expands at the unique Grimoire, bringing it modern with the Shadowrun, moment variation video game method. as well as the revised sections, Grimoire, moment variation incorporates a new type of adept, new physical-adept powers, a brand new metamagical skill, an elevated spell checklist, and extra fearsome insect spirits.

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Firefly Role-Playing Game Core Book by Margaret Weis Productions

By Margaret Weis Productions

FIREFLY places you correct in the course of the motion of the wildly well known tv sequence, outrunning Alliance cruisers and buying and selling bullets with fearsome bounty hunters, people who wish what you have got or are looking to positioned out the sunshine of desire that you simply characterize. This online game makes use of a freewheelin’ model of the award-winning Cortex Plus procedure to carry the ‘Verse to lifestyles at your desk or on-line, together with huge principles and guidance for making a staff and resolving dramatic motion. additionally integrated are send plans, procedure charts, an episode consultant and extra.

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GURPS Fantasy Folk (GURPS: Generic Universal Role Playing by Chris W. McCubbin

By Chris W. McCubbin

GURPS delusion people is a advisor to 24 nonhuman characters that may be integrated into any GURPS online game. comprises pattern characters, history, tradition, psychology, and every thing you want to comprehend to play the nature or for a GM.

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Ars Magica, Fifth Edition (Ars Magica Fantasy Roleplaying) by Jonathan Tweet

By Jonathan Tweet

As decades gamer, I had noticeable Ars Magica come and pass at the cabinets via its quite a few variations. i might regularly meant to choose it up and have a look, yet i did not get round to it till its 5th version. Being thoroughly new to the principles and surroundings, i used to be charmed by way of either the surroundings and personality construction process.

The surroundings is "Mythic Europe," owning all of the locations and folks we all know from heritage sessions, yet with magic and wizards extra to spice issues up. the very first thing i assumed of was once it might be nice for parents who've greater than a passing curiosity in issues Medieval and Renaissance. possibly background academics could use this for enrichment of their highschool periods, even. Having in my opinion slogged throughout the "D&D is satan Worship" eighties, i used to be intrigued to determine that the Church and the God worshiped via the Hebrews, Christians, and Muslims is famous because the strongest political and non secular resource within the setting.

Many video games this present day have a procedure the place you should buy additional advantages to your personality at construction by way of taking extra faults. I comprehend this is often one of many first structures to take action. There are a few pleasant rules during this part of the publication. i actually loved interpreting via them. "Difficult Underlings" and "Offensive to Animals" are of my favorites.

From checking the fan websites earlier than and after my buy, I acquired the impact that the gamers normally cherished this update/edition of the foundations. I additionally keep in mind that the force at the back of the fixes and enhancements during this version got here from a fellow named David Chart. Mr. Tweet will get best invoice for 5E, yet Mr. Chart will get the fan web site love. now not having visible past variations, i'm going to take the lovers' notice that it is a great tightening and solving of the uncooked (rules as written).

I haven't any issues of the creation values of this booklet. i do not see any marking that may point out what printing i bought, yet i don't accept as true with the former reviewer that the printing used to be substandard. It will not lay flat like a few players want; it is a great tight binding that would delay good to being hauled from side to side to games.

I hugely suggest Ars Magica. Cool surroundings, plenty of principles to take to a different video game, and an exceptional fresh replace to the principles process.

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