Beginning Android Tablet Games Programming by Jeremy Kerfs

By Jeremy Kerfs

Android video games programmers now have the ability to write down video games for Android drugs. starting Android pill video games Programming explains how you can improve your Android video games utilizing the hot capsule interface and the extra display property. you are going to the best way to deliver your programming abilities modern and right into a international the place contact monitors, video games physics, and synthetic intelligence come jointly in new and astounding methods.

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In the last chapter, you created a new project in Eclipse entitled FirstApp. That code is no longer of any use to you. Start over with an entirely new project: 1. Select File  New  Project  Android Project on the Eclipse main menu. 2. When the New Android Project dialog box appears, complete it. You probably remember this process from the previous examples, so feel free to fill out the form by yourself. info CHAPTER 2  CREATING SIMPLE GAMES WITH SPRITES AND MOVEMENT Figure 2-2. The project creation window for GraphicsTest..

Add the code in Listing 2-8 inside the GameView constructor. Listing 2-8. addCallback(this); 4. SpriteObject takes a bitmap and the coordinates of the sprite. The way to get the bitmap resource is identical to what you did in the first example in this chapter. GameLogic takes a SurfaceHolder and a GameView. The function getHolder() is part of the SurfaceView class that lets you send the current holder to the method. 5. Now you get to take advantage of the new objects in the surfaceCreated function.

Listing 2-1. graphicstest; public class GameView { } You add to this primitive source to draw an image file to the screen. Before you start this, however, you must learn the fundamentals of views and displays in Android. How the Android View Class Works So far, you’ve only used two Android classes in your projects: Activity and Bundle. Activities hold the functions that handle the creation, running, and closing of an app. They’re the lifeblood of any Android game. The Bundle class is merely a method of saving the current status of the program.

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