All About Life and Death: A Basic Dictionary of Life and by Cho Chikun, Bruce Olson

By Cho Chikun, Bruce Olson

All approximately existence and dying the main whole paintings on tsume-go ever released in English. existence and loss of life is a severe topic zone for move gamers. Cho leads the reader via the entire vital styles that happen in play. as a result gigantic diversity of fabric integrated, newcomers will make the most of the ebook, whereas specialists will nonetheless discover a problem. For rookies via dan point gamers! Use it as a textual content to review lifestyles and dying intimately Use it as an issue publication to sharpen your studying talents. Use it as an encyclopedic reference. quantity 1 covers uncomplicated nook shapes and the 'comb' development. quantity 2 analyzes the 'carpenter square', shapes at the aspects and nook shapes bobbing up from josekis and assaults on nook enclosures. concerning the writer: Cho Chikun is the major Korean practitioner of the sport of pass. He all started his specialist learn on the video game of six, changing into the youngest-ever specialist at eleven. on the age of 24, he gained the celebrated identify Meijin, and is the single pass participant ever to have held all most sensible 4 jap titles while. hide representation: The Courtesan of Hell dreaming of skeletons at play. A comical ukiyo-e print by means of Gyosai (1874). From the Ishi assortment.

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Extra resources for All About Life and Death: A Basic Dictionary of Life and Death, Volume 1

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If instead of 4, Black crawls to 5, White extends to 4. Solution 3. Evasion After White 1, if Black dodges to 2, White makes the placement at 3. Next he can answer Black 4 at 5. In addition to these possibilities, if, instead of 2, Black decides to make the diagonal play at 3, White jumps in at 2 and Black is still dead. 42 Failure 1. Black is hasty What about White's throw-in at 1? If this killed Black, things would be simple for White. Black 2 is hasty, as the white hane at 3 kills him. Failure 2.

If Black plays 3 at 5, White answers at 3; likewise, if Black tries 3 at 'a', White plays at 4. Either way, Black is dead. 46 Failure 2. Also ko How about the descent to Black 1 here? This move also creates a shape with bad aji, and after White attaches at 2, there is no way for Black to live unconditionally. If Black plays 3, White makes the diagonal play at 4; Black is left with no choice but to throw in with 5, giving a ko. If White plays 2 at 4, Black 5, White 2, Black 3 gives the same ko. Reference 1.

White's attachment at 1 is okay If Black 2, White descends at 3, aiming to link under to the left When Black plays 4, White 5 ruins his eye shape. Reference 4. The 2-1 point White also can make the placement at 1. If Black 2, White extends to 3, and after Black 4, White 5 to 7 is the continuation. Learning the killing technique of the hane is the easiest, but learning these other measures, as well, is certainly not wasted effort. 41 Pattern 5 White to play, Black dies Since the last pattern, Black's hane has been added to the shape.

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